And if you're HRE and hold Rome and Constantinople you can even try restoring the Roman Empire. This will dynamically change your mission pool as game progresses. If your Netherlands holds Paris and France is eliminated, you can get French missions. Most tag-specific decisions are now available to other countries in similar geographic situation if their original country doesn't exist any more.Missions with awful rewards (like 5 prestige) have been changed to give something more meaningful, usually a bunch of appropriate monarch points.Missions in Fun and Balance are a lot more fun. Minor HRE change is that emperor's CB to take imperial territory from non-members now gives only 10% AE.
The mod returns to EU4 1.8-1.10 system where league victory replaced official religion, but didn't immediately lock it, so multiple league wars are possible. In normal game without player involvement Protestant league will trigger overwhelming majority of the time, with occasional Reformed league instead, but with player involvement or custom setup anything is possible. ĭue to limitations of the system, once league for given religion triggers, the only possible outcomes are victory of Catholicism, victory of given religion, or peace of Westphalia - other heresies are locked out. The system got changed to much more dynamic one, where any heretic elector can start league for their chosen heresy (Protestant and Reformed only after 1550, Orthodox and Coptic any any time), which can then proceed to. League Wars were a fun idea, but making Orthodox HRE restoration impossible is unacceptable. force delay by overuse of artificial restrictions like points and timeouts.preventing "exploits" if it significantly hits legitimate strategies.caring about multiplayer in any way whatsoever.The mod with extreme prejudice doesn't want to do any of: By helping many of currently underpowered options the space of viable strategies expands, and players are more likely to find one they like without constantly being pressured by the game to abandon it and doing more powerful thing. The second goal of the mod is to balance things out - players in any game will inherently tend to gravitate towards things which are more powerful, even if they're having less fun this way. It removes tons of arbitrary restrictions and forced historical railroading, and adds new options not available in vanilla. The primary goal of the mod is to let you choose your own adventure, and play in whichever way you want. Fun and Balance for EU4 1.11.4 and Extended Timeline ( 0.12.3 version) - Download.Fun and Balance for EU4 1.11.4 and Shattered Europe (latest Steam Workshop version) - Download.Fun and Balance for EU4 1.11.4 - Download.Fun and Balance is the most fun and the most balanced way to play Europa Universalis IV.